![]() ![]() You now need a way to connect your lunar lander to your command module.Now that you have a rocket and can keep men alive in space, you need a spacecraft that can land on the moon.Perform an EVA during one of these orbital missions. Learn how to keep men alive outside of the spacecraft.Develop a module program and perform a manned suborbital followed by a manned orbital. Once you have your rocket, make sure you can keep men alive in space.Get into space in the first place by first launching a satellite which tests out your rocket.In BARIS, this project management strategy plays out something like this:Įnd goal: Achieve a manned lunar landing.īreak down this goal into smaller objectives: There’s a reason space missions call these milestones objectives. Subjective goals are too easily hand-waved it’s easy to trick yourself with subjective goals that you’ve accomplished something when in reality you haven’t. Most importantly, each of these steps (or milestones) had to be real objectives- i.e. Beginning with the end goal in mind, I learned that the best way to achieve this goal was to split the project up into smaller, more manageable steps. In BARIS, this was obviously to achieve a manned lunar landing (and more importantly return them alive- the game heavily penalizes you for failures). From an early age, I learned that the key first step was to clearly identify the end goal. As the Administrator of NASA, in order to successfully put a man on the moon you had to come up with a strategy for doing so. I didn’t realize it at the time, but it turns out that while I was having fun playing this game, it was also teaching an 8-year-old me about project management. (If you’re interested in playing the game yourself, it’s available for free on Windows, Mac OS X, and Linux at It’s even been ported to Android.) ![]() To this very day, I look back on the game with fond memories. It was a great game and it’s what first gave me my passion for engineering (that and my grandfather who was a NASA engineer). As you may be able to guess from the name, you are placed in the role of the Administrator of NASA or the Soviet space program and the goal is to beat the other side to the moon. Back when I was about 8-years-old, I used to play a strategy game called Buzz Aldrin’s Race Into Space (“BARIS”). Other parts of the game may have issues (possibly serious issues) as well.A simple project management guide for developing your own engineering projects with Arduino, RPi, ESP32, or anything else you can think of.Īs we approach the 50 th anniversary of the lunar landing, I wanted to reflect on this landmark event and what we can learn from it. Tested on iDeaS (stopped running after the selection screen).Īccording to the author the game runs a little on the slow side, but playable. In the game, each player controls a space center, which doubles as a navigational menu, and directs funding toward purchasing hardware, research and development, recruiting and training astronauts, and conducting launches. You take the role of Administrator of NASA or head of the Soviet space program with the ultimate goal of being the first side to conduct a successful manned Moon landing. You can leave out the audio and video directories, as sound and video are not supported. nds file to your card.Ĭopy the gamedata and images directories from the data files onto your race directory of your card (so you will have /race/gamedata/). They are included in the download and you can also find them from the project's sourceforge page. Note: You will need the game's data files to play. This is a port of Buzz Aldrin's Race Into Space for the Nintendo DS. ![]()
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